This week was busy in our team. Here’s a small recap about what we did. As you know, we don’t want to forget any important features from Stellaris 1.X. There’s no point in an update that removes important content. So we worked hard on some old and new features during the week.
First of all, we recruited a new developer to our team, MosaReX. You’ll see some progress on his work soon! We are now 15 working on this incredible mod.
We continued our work on the new space station system this week. Our goal with this new system is to improve the social part of it. It will allow you to invite friends with a whole new system. It should also be way more stable than in previous versions.
In parallel with that, we finished every lore feature that we need for the Moon. Our builder is currently finishing the structures that will be available for you to explore. The Moon lore theme will be revealed to the community soon, so stay tuned for more information on that.
The roadmap has been updated with all the progress we were able to make. We are getting closer to our final vision for Stellaris 2.0. We will be able to start our second private alpha soon!
The first teaser was released over the weekend. Watch it on YouTube if you haven’t already done so.


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